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  Citation Number 9
 Views 121
 Downloands 48
Dijital Hikaye Anlaticiligi Baglaminda Yapay Zekanin Sinemaya Etkisi: Sunspring ve It’s No Game Filmlerinin Analizi
2019
Journal:  
Erciyes İletişim Dergisi
Author:  
Abstract:

One of the most important indicators of digitalization in the 21st century is that computerization begins to dominate the environment. The development of machine learning methods has a significant share in establishing this “ubiquitous computing” scheme where electronic devices communicate with each other over networks, and where the user can do whatever he/she wants through certain networks at any time. The fact that computer neural networks progress through deep learning has led to improvements in the cultural fields. Digital storytelling includes stories involving networked forms of participation or interaction via digital means, stories that are presented and consumed through digital platforms. With the Internet offering an important platform for digital narratives, Artificial Intelligence as well as virtual and augmented realities affect the processes of storytelling and meaning. Artificial Intelligence has been a part of science fiction fantasies for many years. But nowadays it is possible to see some of these fantasies turning into reality. Artificial Intelligence is influencing various fields of written and visual media. From the writing of books to the creation of a musical work, from video games to museums, many cultural areas sail into new horizons. The cinema, which has been talking about artificial intelligence in thousands of stories until today, can not be excluded from this development. In this study, the effect of artificial intelligence technology, which is a new stage in digital storytelling, to the movie industry and narrative facilities will be examined through two short films called “Sunspring” and “It’s No Game”.The films mentioned will be subject to analysis in terms of their narratives.

Keywords:

The Effect Of Artificial Intelligence On Cinema: Sunspring and It's No Game Movies
2019
Author:  
Abstract:

One of the most important indicators of digitalization in the 21st century is that computerization begins to dominate the environment. The development of machine learning methods has a significant share in establishing this "ubiquitous computing" scheme where electronic devices communicate with each other over networks, and where the user can do whatever he/she wants through certain networks at any time. The fact that computer neural networks progress through deep learning has led to improvements in the cultural fields. Digital storytelling includes stories involving networked forms of participation or interaction via digital means, stories that are presented and consumed through digital platforms. With the Internet offering an important platform for digital narratives, Artificial Intelligence as well as virtual and augmented realities affect the processes of storytelling and meaning. Artificial Intelligence has been a part of science fiction fantasies for many years. But nowadays it is possible to see some of these fantasies turn into reality. Artificial Intelligence is influencing various fields of written and visual media. From the writing of books to the creation of a musical work, from video games to museums, many cultural areas sail into new horizons. The cinema, which has been talking about artificial intelligence in thousands of stories until today, can not be excluded from this development. In this study, the effect of artificial intelligence technology, which is a new stage in digital storytelling, to the film industry and narrative facilities will be examined through two short films called "Sunspring" and "It's No Game".The films mentioned will be subject to analysis in terms of their narratives.

Keywords:

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Erciyes İletişim Dergisi

Field :   Sosyal, Beşeri ve İdari Bilimler

Journal Type :   Ulusal

Metrics
Article : 625
Cite : 3.488
2023 Impact : 0.229
Erciyes İletişim Dergisi