Over the last few years there has been an increased interest in Multi-User VirtualEnvironments (MUVEs), or virtual worlds, by instructional designers and developers. One of these MUVEs is a very well known world, Second Life (SL).There are many instructional activities taking place in Second Life and languagelearning, English-as-a-foreign-language (EFL) learning is just one of them.Gartner Inc. (2007) says that 80 percent of active internet users will have a“Second Life” in the virtual world by the end of 2011. In this paper, the researchesand use of SL in language instruction is examined and some suggestions are offeredto both instructors and designers on how they can leverage of SL especially in higher education settings
Alan : Eğitim Bilimleri; Filoloji
Dergi Türü : Uluslararası
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