Abstract This paper will examine in which aspects computer simulations are political. To this end, it begins by seeking to understand how players interact with those simulations and then highlights and compares the different roles and responsibilities of the player and the designer in how political thinking can be crystallized and enforced during play. Drawing on this examination, I outline in what ways computer simulations can contribute to philosophical and political thought.
Benzer Makaleler | Yazar | # |
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Makale | Yazar | # |
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