The background of this study using a variety of methods lies in providing a new interaction between them as the basis of virtual space with objects in the physical world. In this respect, the purpose is to cover in detail a scene for the reconstruction of 3D real-world objects. This involves the creation of virtual spaces using a 3D standard camera, the object of which is to display a 3D model. In order to achieve this target, during data acquisition, examination of the available methods and integration of multiple scan-related research were undertaken. As a result, in summary, this study involves the discussion of real-world objects as solid on the planar surfaces, which have been active in more than one depth-scanned point clouds (PCL), applying various filters to the background of the object, and then combining these scans.
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